AI Insights · Timothy · July 2022
Top 5 Cartoon Fantasy Games on Android in Bulgaria Q2 2022
In Q2 2022, the top cartoon fantasy games on Android in Bulgaria showed varied performance in downloads, revenue, and active users, with notable trends across different metrics.
In Q2 2022, the top cartoon fantasy games on the Android platform in Bulgaria demonstrated diverse trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.
Sonic Forces: PvP Battle Race from SEGA saw a notable increase in weekly downloads, peaking at around 6K in mid-April, before gradually declining to approximately 1K by the end of June. The weekly revenue for this game also showed a varied trend, starting at $15 and peaking at $62 in late May. Weekly active users rose to about 21.5K by the end of April but experienced a steady decline to around 10.5K by the end of June.
My Talking Tom 2 by Outfit7 Limited maintained a fairly stable download rate, ranging between 1.7K and 3.2K per week. The weekly revenue fluctuated slightly, reaching its peak at $23 in mid-May. The game’s weekly active users remained relatively consistent, with a slight decrease from 50K at the start of the quarter to around 46K by the end of June.
My Talking Tom Friends, another title by Outfit7 Limited, exhibited a steady pattern in weekly downloads, averaging around 2K. The weekly revenue had minor peaks, reaching up to $25 in late April. The number of weekly active users showed resilience, maintaining a range from 53K at the beginning to approximately 48K by the end of June.
My Talking Tom also from Outfit7 Limited, experienced consistent weekly downloads, fluctuating between 1.3K and 2.8K. The weekly active users for this game showed a slight downtrend, starting at about 21.3K and ending at around 17K by the end of June.
Fork N Sausage by SayGames Ltd demonstrated a significant increase in weekly downloads, peaking at over 3K in early June before dropping to around 1K by the end of the month. The game’s weekly active users mirrored this trend, climbing from 2.8K at the beginning of the quarter to a peak of around 6.7K in early June, then declining to approximately 3.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.